Auction/Bidding, Auction: Fixed Placement, Constrained Bidding, End Game Bonuses, Hexagon Grid, Memory, Modular Board, Multiple-Lot Auction, Network and Route Building, Ownership, Set Collection, Tile Placement, Turn Order: Auction, Worker Placement, Worker Placement, Different Worker Types, City Building, Economic, Nautical, Renaissance, Territory Building, Transportation
105 minutes
Auction/Bidding, Loans, Network and Route Building, Ownership, Pick-up and Deliver, Tile Placement, Economic, Trains, Transportation
90 minutes
Auction/Bidding, Auction: Turn Order Until Pass, Catch the Leader, Income, Market, Network and Route Building, Turn Order: Stat-Based, Economic, Industry / Manufacturing, Country: Germany, Country: USA
120 minutes
End Game Bonuses, Hexagon Grid, Income, Modular Board, Network and Route Building, Solo / Solitaire Game, Tech Trees / Tech Tracks, Turn Order: Pass Order, Variable Player Powers, Variable Setup, Victory Points as a Resource, Economic, Science Fiction, Space Exploration, Territory Building
105 minutes