Hand Management, Simultaneous Action Selection, Team-Based Game, Variable Phase Order, Card Game, Deduction, Medical, Print & Play
30 minutes
Hand Management, Player Elimination, Point to Point Movement, Simultaneous Action Selection, Solo / Solitaire Game, Exploration, Sports
45 minutes
Area Majority / Influence, Simultaneous Action Selection, Expansion for Base-game, Fantasy
120 minutes
Action Queue, Action Retrieval, Campaign / Battle Card Driven, Card Play Conflict Resolution, Communication Limits, Cooperative Game, Deck Construction, Deck, Bag, and Pool Building, Grid Movement, Hand Management, Hexagon Grid, Legacy Game, Modular Board, Once-Per-Game Abilities, Scenario / Mission / Campaign Game, Simultaneous Action Selection, Solo / Solitaire Game, Storytelling, Variable Player Powers, Adventure, Exploration, Fantasy, Fighting, Miniatures
90 minutes