Ownership, Turn Order: Claim Action, Turn Order: Pass Order, Variable Set-up, Worker Placement, City Building, Economic, Medieval, Country: France
120 minutes
End Game Bonuses, Hexagon Grid, Income, Modular Board, Network and Route Building, Solo / Solitaire Game, Tech Trees / Tech Tracks, Turn Order: Pass Order, Variable Player Powers, Variable Set-up, Victory Points as a Resource, Economic, Science Fiction, Space Exploration, Territory Building
105 minutes