Auction/Bidding, Auction: Fixed Placement, Constrained Bidding, End Game Bonuses, Hexagon Grid, Memory, Modular Board, Multiple-Lot Auction, Network and Route Building, Ownership, Set Collection, Tile Placement, Turn Order: Auction, Variable Set-up, Worker Placement, Worker Placement, Different Worker Types, City Building, Economic, Nautical, Renaissance, Territory Building, Transportation
105 minutes
Area Majority / Influence, Card Drafting, Grid Movement, Hexagon Grid, Map Addition, Modular Board, Take That, Tile Placement, Variable Player Powers, Worker Placement, Animals, Environmental, Prehistoric
180 minutes
Automatic Resource Growth, Increase Value of Unchosen Resources, Solo / Solitaire Game, Tile Placement, Turn Order: Claim Action, Worker Placement, Animals, Economic, Fantasy, Farming
120 minutes
Ownership, Turn Order: Claim Action, Turn Order: Pass Order, Variable Set-up, Worker Placement, City Building, Economic, Medieval, Country: France
120 minutes